Use Cases

Manus | Sizzle Reel Summer 2022

Take a look at some of the inspiring work made in 2022 with the MANUS Prime X, MANUS Prime X Haptic VR, Xsens Gloves and Polygon.

The Matrix Awakens

Watch this video and find out how the team behind 'The Matrix Awakens: An Unreal Engine 5 Experience' built the technical demo.

Ready to see just how deep the rabbit hole goes? Explore how the possibilities of photorealistic virtual worlds have unlocked an entirely new way of filmmaking, and what tools like Meta Human Creator and procedural city generation systems mean for creators.

We hear from key members of the team that worked on the project, including John Gaeta, James McTeigue, Kim Libreri, and more, and dive into everything from creating the digital double of Keanu Reeves to how the wild car chase was filmed.

Want to learn more about Unreal Engine 5? Download the release for free, and explore the new features, sample projects, and learning resources: https://www.unrealengine.com/unreal-e...

Manus | Sizzle Reel 2021

Take a look at some of the inspiring work made with the MANUS Prime X, MANUS Prime X Haptic VR and Xsens Gloves.

Kite & Lightning: Baby Outlaw

Made by a single artist in three weeks using one pair of Prime II Xsens Gloves, an Xsens suit, and an Apple iPhone X. Rendered in realtime in the Unreal Engine.

Kite & Lightning is blends gaming, social, and story to create emotionally transformative experiences.

Founded by film industry veterans in 2013, the company is currently creating immersive computer-generated (CG) worlds that meld cinematic storytelling with interactive gaming. Known for its unprecedented technical and creative innovations in storytelling, the Los Angeles-based company has succeeded in many genres to critical acclaims such as the Cannes Lions festival and the Toronto International Film Festival POP exhibits.

Take a look at his Baby Yoda spoof music video for Elle King's song Baby Outlaw. Grogu (Baby Yoda), Mando, a gangster Blurrg, and many more characters from The Mandalorian are featured in this creative music video. A must-watch for everyone with a passion for motion capture!

Nick Bauer

A behind the scenes look at a few animations created by Nick Bauer using the Prime II Xsens gloves in Cinema 4D.

Nick Bauer is a digital creator with a background in animation and user experience design. He focuses on 3D imagery, content, and visualization.
Find out more about Nick Bauer and his work: nickbauer.work

Find out more about the Prime II Xsens.

Find out more about our partnership with Xsens.

ZDF Digital: Blik Nach Vorn (Looking Forward)

A look behind the scenes of the short film "Blick Nach Vorn" (Looking Forward) by the team of ZDF Digital.

Creators Mario Hill and Christian Michelmann approach the stylistic perspective of a woman from the generation of "post-reunification children".The team at ZDF used Manus Prime II and Xsens motion capture technology to animate multiple 3D characters.Making realistic hand and finger motions possible with the Prime II Xsens.

Find out more about the Prime II Xsens.

Find out more about our partnership with Xsens.

John Legend LIVE | by Wave

John Legend gave a virtual concert introducing his new album Bigger Love.

The concert was hosted by Wave with the use of the Prime Xsens gloves.John Legend was equipped with an Xsens suit to track his body movements. To empower the suit Wave made use of the Prime Xsens gloves to animate the individual fingers.

Due to the direct implementation of the Manus gloves inside of Xsens MVN software, there was no major change in the pipeline created for this project.

Find out more about the Prime II Xsens.

Find out more about our partnership with Xsens.

T-Pain School Of Business | by Wave

T-Pain gives a virtual concert wearing an Xsens suit together with the Prime Xsens gloves to animate his album mascot in real-time.

The Manus Prime Xsens gloves were featured during an episode of T-Pain School of Business.

T-Pain was a visitor at Wave who, during the COVID-19, supply fans with virtual concerts with artists from various genres. Wave uses the Xsens technology, including our gloves, to do motion capture on the move. The Prime Xsens series are integrated into MVN Animate. That way, the motion capture industry has more freedom of how and where to do the capturing.

Find out more about the Prime II Xsens.

Find out more about our partnership with Xsens.

3rd World Studios: Stay Home & Create Hero's

Hero the Chakor from Allahyar and the legend of Markhor, shares tips on how to fight Corona.

A public service message produced by 3rd World Studios to assist the Ministry of Health, Government of Pakistan. This announcement is created by 3rd World Studios a 3D animation studio based in Pakistan. Producers of the Unreal Engine-animated feature film Allahyar and the Legend of Markhor, and winners of multiple awards, and Unreal Dev Grant.

3rd World Studios created this COVID-19 PSA in record time, by using iClone 7, Unreal Engine 4, Xsens, and the MANUS Xsens gloves.

The English voice acting/dubbing performed and recorded by Canadian artists Lucas Gilbertson and Carol Anne Day.

Find out more about the Prime II Xsens.

Find out more about our partnership with Xsens.

Find out more about Reallusion

Bluedrop: High-End Virtual Procedural Training

A fully immersive virtual training device That utilizes MANUS Prime for mission-specific external load hoisting operations.

The rescue hoist training system allows the trainee to practice mission-critical skills in a safe, true-to-life environment.Trainees practice realistic rescue and hoisting operations in challenging scenarios complete with realistic cable behavior that responds to flight dynamics and operator inputs.

Find out more about the Prime Series Haptic Gloves.

Telexistence: Creating Your Own Personal Robot

Tokyo-based start-up Telexistence Inc. is working on a robot that will shape the future.

Imagine having your own personal robot anywhere in the world. Using the Manus VR Gloves, Telexistence allows people to take control of MODEL H, a robot that can perfectly mimic its users movements.

The Problem
Telexistence Inc. created a robot that can completely mimic the movements of the user controlling it. To create the most immersive and accurate experience, Telexistence Inc. was looking for a way to copy the natural movement of the hands and fingers to the robot, allowing users to have the robot interact with its surrounding like a human could.

The Solution
The user can see the world through the MODEL H’s eyes using the HTC Vive. With Vive Trackers the body and arms are tracked. The Manus VR Gloves allow the users to naturally control the robot’s mechanical hands. Using our SDK in C++ the company could easily stream the hand- and finger data to the robots hands. With pinpoint accuracy, the robot hands can be used like ones own. Telexistence Inc. also created force feedback technology, fully compatible with the Manus VR Gloves. With this tech, users can experience force feedback on their fingertips.

About Telexistence Inc.
Telexistence Inc. Is a Tokyo-based start-up that developed a mass production prototype for MODEL H, a robot that uses remote control technologies utilizing the Telexistence® technology, VR, telecommunication, cloud and haptics.

Škoda: The Ultimate Driving Experience

The process of designing a new product can be difficult and long.

For the introduction of the Škoda Vision E, a brand new concept car, an immersive VR experience was built to let the audience drive the car in the virtual world.

Find out more about the Prime Series Haptic gloves.

Releasing your latest product in mixed reality
How do you show off your new futuristic concept car to a large audience? That’s the question Škoda asked themselves when they released the Vision E concept car. The solution? Virtual reality.The car manufacturer teamed up with PresentiGO, a Czech technology startup. Together they created a mixed reality experience, where users can drive the Vision E through a futuristic world in VR. The biggest challenge was getting the users to be able to naturally interact with the simulator that was built for the experience.

Overcoming obstacles: VR versus the physical world
Interacting with real-life objects while in VR requires your hands to be freely used. Unlike controllers, the Manus VR Gloves have no restrictions while working in virtual or mixed reality. Interacting with real-life props such as a steering wheel or buttons is easy and can be done without limitations. With the Manus VR Gloves, users were able to drive around in PresentiGO’s futuristic environment, while all hand data could be saved and analyzed by Škoda. Škoda’s Vision E experience was shown in 2017 at the IAA in Frankfurt, the world’s largest motor show.

About PresentiGO
PresentiGO is a fast-growing US-Czechia based startup with offices in San Francisco and Prague. They developed a next-generation presentation sales tool, which enhances the possibilities of classic presentations. PresentiGO also works on VR projects, extending complexity, technological savviness, and innovation.

Royal Netherlands Army: Multiplayer Operator Training

The Royal Netherlands Army uses VR for different kinds of training.

Using the multiplayer platform of our partner VREE in combination with the Manus VR Gloves, military personnel can be easily trained in a virtual environment.

Baobab Studios: A Movie Experience Like No Other

Jack VR is an immersive VR movie experience made by Baobab Studios and director Mathias Chelebourg.

A re-imagined fairytale world and a unique and visionary VR experience.

The goal was to create a cinematic VR-experience with a live actor. With a Motion Capture solution by OptiTrack, the actor could instantly transform into a character in the virtual world and interact with the public.

A major part of acting is the use of hands. Gestures strengthen the emotions. Being able to use the hands freely during the experience was important. Another requirement was for the actor being able to interact with physical props.

Different obstacles had to be overcome to get this experience to work. The hand-tracking solution had to be compatible with OptiTrack, have a long-range, the ability to interact with props and good battery life.

The Manus VR Gloves eliminate all of these obstacles. Our gloves are compatible with multiple MoCap systems such as VICON, Xsens, ART and of course OptiTrack. With an optimal range of up to 20 meters, no limits for interaction with props and 4-6 hour battery life the gloves were the perfect fit for the Jack VR-experience.

Renderpeople: Making Mind-Blowing Virtual People

3D People are photorealistic human 3D models.

Using them is the easiest and most realistic way to populate your 3D environments. 3D People are used for archviz, visual effects, VR or AR applications, games, previsualization and print media. They offer numerous benefits that make them superior to 2D cut-out people.

Some of our Clients