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Download the latest version of the Unity Plugin for Manus Polygon
Open or create a Unity Project.
Import the Manus Core and Polygon plugins.
Drag a character into a scene.
Press ‘Add Component’ and select ‘Polygon’
Press ‘Populate Bones’
Check if all bones are populated correctly and adjust if necessary
Make sure the Root bone is assigned correctly.
Press 'Set Up'
Drag the ModelHeightControl box to the top of the model to set the model height
Press 'Set Bind Pose'
Switch off ‘Scale to User’ from the Animator section